Posted on Friday, April 2, 2010
Mordenheim (TSR, 1994)
Through editor Brian Thomsen, I was commissioned to do two work-for-hire novels set in the TSR gaming worlds. The first of these was Mordenheim, TSR’s avatar of Frankenstein. I got to create my own plot, set in what was actually a mildly disguised universe of 1930s-40s Universal horror movies, and had a blast doing it. While certainly not the most serious thing I’ve ever written, I took it seriously and did the best job I could while playing in someone else’s world and by their rules.
I’ve always loved the classic horror monsters, and getting to write my own version using these archetypes was like getting a paid vacation…